This changelog is curated and focuses on user-relevant updates, so it does not include every
internal change.
All Features Fixes Refactors
Unidentified Foulborn uniques added.
Backend Unidentified Foulborn uniques added. Base type prices now come from the new pricing algorithm.
Backend Shipped new pricing algorithm for bases. Added influence filter for bases page and working trade links.
Frontend Added influence filter for bases page and new item groups. Fixed Trade links for base types to include their influence.
Aug 12, 2026 Gems with active skills resolve to their proper gem name again.
Backend Fixed a longstanding naming issue where gems with active skills were listed under the wrong name.
Aug 9, 2026 Unique modifier rolls and their market activity are tracked now.
Backend Added new experimental endpoints which track market activity for unique modifier roll combinations.
Aug 4, 2026 Currency and stash data load in one request now and the category pages share one layout.
Frontend Added layout change: All exchange categories share one page layout, no need to switch between exchange and stash anymore. Replaced ducats page with deepwater category. Added Scrying orbs variants. Backend Added experimental /get2 endpoint. Fixed: Base types have their own temporary pricing flow. Added Scrying orbs variants.
Aug 2, 2026 Prices now come from a new algorithm.
Backend Rework: pricing for corruptions, currency, perfect rolls, and items. Removed the old pricing system.
Aug 1, 2026 Times on detail and exchange pages now use your local timezone.
Frontend Added: Detail and exchange pages show times in your local timezone instead of a fixed format.
Jul 31, 2026 Indexing and account lookups got faster.
Backend Account lookups are better cached now. Listing tracking improved to prepare rework.
Jul 26, 2026 Refreshed uniques, base types, and items for 3.29.
Backend Refreshed data for 3.29, including new uniques and variant updates. Fixed the Bound by Destiny name.
Jul 24, 2026 Exchange pairs are now using metadata info because of API changes.
Backend Aligned pairs with the updated currency info.
Jul 23, 2026 API updates are faster and pricing has a new experimental algorithm.
Backend Improved API update interval. Added new pricing algorithm: better price checks, clearer context per item, and stale listings are cleared faster. Exchange pricing: preparing a combined endpoint. Fixed the Ralakesh unique resolving.
Jul 9, 2026 More PoE 2 base types, currency data, and history for older leagues is usable.
Backend Expanded PoE 2 coverage. History for past leagues impproved.
May 15, 2026 Pricing handles sparse listings better, new transfigured-gem variants.
Backend Pricing improved for small sample sizes. Added volume to daily history. Added labels to Soulcord shrine mods, and "of Trarthus" transfigured-gem variants are supported.
May 12, 2026 History shows confidence signals and corruption/gem tooling expanded.
Backend Added history volume and low-confidence warnings. Corruptions link to their modifier info.
May 7, 2026 For a few low listing items we can better detect outliers now.
Backend Improved pricing for low listing items.
May 5, 2026 Relics and Sanctum have a dedicated pricing category.
Backend Added Relic handling. Added a Sanctum pricing category.
May 3, 2026 Corruption matching covers more cases.
Backend Corruption matching recognizes more cases.
Apr 28, 2026 New Unique items now resolve to new variants.
Backend Abyssal-socket uniques (Lightpoacher, Bubonic Trail, Shroud of the Lightless) are suffixed with their socket count. Expedition logbooks name their boss spawn (Medved, Vorana, Uhtred, Olroth). Impossible Escape jewels append their keystone and Split Personality jewels append both rolled stats. Fixed Impossible Escape and added handling for several unidentified uniques (Precursor's Emblem, Forbidden Shako, Dark Monarch, Dark Seer). Daily prices should be more accurate
Backend Only correct listings active in the last 24 hours are feed into daily price calculations now. Unique data refreshed, and perfect item detection handles more modifier shapes.
Backend Refreshed unique data. Perfect item detection supports newer dual value modifier. Modifier text was cleaned up, and new unique modifiers were added.
Backend Improved and added new/ existing modifier text. Corruption matching was reworked to catch single- and multi-line corruptions easier.
Backend New corruption definitions. Corruption handling lighly reworked. More uniques are split into their variants, and Foulborn mod data is refreshed.
Frontend Foulborn uniques show mod grouping, and most trade links now correctly resolve. Backend Variants added for Aul's Uprising (by aura), Doryani's Delusion, Precursor's Emblem, and Combat Focus (by base type), plus unidentified detection for The Taming, Ventor's Gamble, and Megalomaniac. Foulborn mod data refreshed (mod definitions and short names). Backend Added a "corpses" category
Apr 16, 2026 Search matches implicit mod text, item pages pull color from the icon, and exchange charts are simpler to use.
Frontend Global search matches implicit modifier text, not just names and obvious fields. Item detail views pull accent colors and highlights from the item icon. Improved time switching for the exchange charts.
Apr 12, 2026 Currency prices rouding improved.
Backend Currency prices show consistent precision.
Apr 11, 2026 Inscribed items now carry over when accounts merge.
Backend Inscribed items are reassigned during account merges.
Apr 10, 2026 Inscribed pages rebuilt, and quick open stops forcing currency searches.
Frontend Inscribed pages rebuilt with a better mobile layout. Global search no longer treats every search as a currency search. Added trade rates to the exchange view.
Mar 31, 2026 First implementation of a new pricing system.
Backend Added a new base system to price items.
Mar 26, 2026 Charts gained daily vs hourly controls.
Frontend Added chart mode for daily or hourly history. Improved data loading for past leagues.
Mar 25, 2026 Gems show level, quality, and corruption.
Frontend Added gem level, quality, and corruption to the detailed page.
Mar 24, 2026 New item categories added, and naming adjusted for Forbidden Tomes.
Frontend Added dedicated Sanctum and tincture page. Backend Added "azmeri" and "sanctum" categories. Improved Forbidden Tome naming.
Mar 21, 2026 More corruption types tracked.
Backend More corruption generation types added.
Mar 20, 2026 Transfigured gem variants addded.
Backend Transfigured gem variants are supported.
Mar 17, 2026 Soulcord shrine variants, map parsing improved.
Backend Soulcord shrine variant parsing got added. Map tier parsing adjusted.
Mar 14, 2026 New gem Supported by Level 1 X support, filtering supports more options, and confidence is clearer.
Backend Gem tracking for BuiltInSupport (Supported by Level 1 X) added. Added filtering option for variants. Low-confidence pricing improved.
Mar 11, 2026 Improved trade links, plus small UI cleanups.
Frontend Trade links improved. Small wording and clarity fixes.
Mar 10, 2026 Trade searches improved for variants.
Frontend Variant trade links improved.
Mar 9, 2026 Added new unique items for 3.28.
Backend Added new unique item data.
Mar 7, 2026 Currency conversions and history improved.
Backend Currency ratio calculations improved.
Mar 6, 2026 Mirage league support added.
Mar 3, 2026 Item pages handle loading and selection better.
Frontend Loading skeleton improved. League and selection improved.
Feb 21, 2026 Charts are easier to read, especially with noisy or volatile data.
Frontend Improved Chart rendering for noisy data. Extreme spikes are handled better.
Feb 4, 2026 Global search ranks better, and exchange snapshots include more pair info.
Frontend Improved global search ordering. Added context to exchange detail. Backend Added Exchange snapshots include more currency info (price, currency, stash, created_at).
Jan 29, 2026 Forbidden Flesh/Flame variants and mutated mods.
Backend Forbidden Flesh and Forbidden Flame jewels are split by the ascendancy notable they allocate. Added a mutated mods system.
Dec 19, 2025 Exchange data handling improved.
Backend Exchange updates improved for PoE 1 and PoE 2. Currency pair validation and history support expanded.
Dec 8, 2025 Better exchange detail views, improved mobile, and better price displays.
Frontend Exchange detail pages got better loading states, sticky context, and clearer rate displays. Mobile nav, league selection, and game switching improved.
Nov 27, 2025 Redesigned nav for desktop and mobile, with sticky headers and faster search.
Frontend Desktop search and mobile nav improved. Detailed pages got sticky headers.
Nov 3, 2025 Backend Refreshed item data for 3.27.
Oct 29, 2025 Currency exchange with history charts for PoE 1 and PoE 2.
Frontend Currency pairs, history charts, and detailed exchange views added.
Aug 29, 2025 PoE 2 support added, with a game toggle and league selection.
Frontend Switch for PoE 1 and PoE 2. PoE 2 exchange and detailed views added in beta state.
Aug 26, 2025 Easier navigation, and better item coverage and history fixes.
Frontend Docs refreshed. Upgraded the metadata line per item in the global search. Backend Fixed old history price edge cases. Following unidentified unique jewels are now detected: Grand Spectrum, Forbidden Flesh/Flame, all five Timeless Jewels, Split Personality, Thread of Hope, The Adorned, Impossible Escape, and The Balance of Terror. Added Voices variants with passives count.
Aug 2, 2025 Detail pages rebuilt around better API loading and placeholders
Frontend Detail pages got skeleton loading and streaming behavior. Added tabs for History, corruptions etc.
Jun 18, 2025 Incubators added and search/grouping improved.
Frontend Added an incubator page. Search and category handling improved.
Mar 21, 2025 Better explanations for item stats and price info.
Frontend Tooltips added for pricing metrics and item attributes. Trade buttons and chart interactions improved.
Sep 9, 2024 PlayStation leagues are selectable, the mobile picker improved, and several uniques got missing variants.
Frontend Added a platform toggle for PlayStation leagues. Cleaned up the mobile league selector and a few chart edge cases (empty/sparse data). Backend Sony platform leagues added. Added Light of Meaning variants, and inscribed items expose a divine price.
Aug 23, 2024 Pages now render on the server.
Aug 16, 2024 Slow pages cleaned up, duplicate inscribed items fixed, and conversion data more complete.
Frontend The inscribed page is better for mobile and shows divine prices. Backend Optimized Ultimatum data loading. Fixed duplicated and (...sadly) quadruplicated inscribed items.
Jul 26, 2024 Updated for Settlers league.
May 3, 2024 Logbooks added, with better price displays.
Frontend Detail pages show min and max values with divine conversion. Backend Added logbook support. Improved metadata for items to include e.g. item levels.
Apr 12, 2024 Fixed an old issue that inflated some stackable item prices.
Backend Currency calculations handles a few quantity casees more accurately now. Problem cases like lifeforce pricing resolve to (hopefully) realistic values now.
Apr 7, 2024 Frontend Necropolis items and Allflames added. Removed incorrect foil-only maps. Backend Added Necropolis support. Added guardian maps and forbidden tomes.
Jan 26, 2024 Heist items support, including blueprints added.
Frontend Added Heist page and related layout updates. Backend Added Heist items and blueprints. Unidentified Sublime Vision jewels added.
Dec 29, 2023 Improved detail view with trade links, better prices, SEO, and mobile improvements.
Frontend Detail pages show both chaos and divine pricing. Added sitemaps, SEO work, and trade links.
Dec 19, 2023 Inscribed Ultimatums are priced and new unique variants.
Backend Inscribed Ultimatums added. Impossible Escape variants added. Retired old enchant pricing, since enchants no longer exist post 3.23 (rip).
Dec 18, 2023 Rewritten to lower server costs, improve maintainability, and power a more capable site.
Frontend Redesigned frontend with better mobile and a new landing page. Backend Backend rewritten to run on much smaller infrastructure.
Dec 16, 2023 A big mobile upgrade: nav, category selection, and league browsing.
Frontend Added a mobile nav system. Added category selectors.
Dec 5, 2023 Added league pages and account search.
Frontend Added league pages and account search.
Dec 4, 2023 Combined item data expanded, so searches include more useful matches.
Backend Divination card reward data added to combined item responses. Improved duplicate handling and item coverage.
Nov 18, 2023 Pricing improved for low-confidence cases and a few special item types.
Backend Low-confidence handling is better for stale or unclear data. Perfect-item and historical pricing improved.
Nov 14, 2023 Mobile improvement: sidebar, global search, and better responsive tables.
Frontend Added mobile layout, mobile search, and sidebar nav.
Nov 9, 2023 Item tables, sorting, filters, detail charts, and league selection added.
Frontend Core item list pages, sorting, and filters added. Detail pages, charts, and league browsing added.
Oct 30, 2023 Corruption and enchant pricing support imroved.
Backend Extended corruption data. Heavily optimized enchant calculations.
Oct 27, 2023 The new site replaced the legacy frontend.
Frontend Svelte frontend added with item tables, detail pages and league selection.
Jul 28, 2023 Backend Moved everything to the new model.
Jul 11, 2023 Backend caching and background monitoring improved for better updates.
Backend Caching, background monitoring and notifications added for certain edge cases.
Apr 14, 2023 Removed account lookup after GGG removed character names from the API.
Frontend The /account feature got deprecated.
Nov 11, 2022 Backend Catalysts added as a currency type.
Aug 10, 2022 Added support page to help cover running costs.
Jul 14, 2022 Added sextant category, removed outdated prophecy content.
Frontend Removed the old Prophecy page. Added a Sextants page. Backend Sextants added. Added Watcher's Eye support.
Jul 13, 2021 Better local caching that league info stays more up to date automatically.
Backend League info updates and end-date handling improved.
Apr 20, 2021 Added Inscribed item pricing and API support.
Backend Added inscribed item pricing. Improved reward and sacrifice handling.
Jan 31, 2021 Maven invitations added, with related filter and grouping fixes.
Backend Invitations added. Fixed group/type handling for invitations and incubators. Item-link filtering improved.
Jan 30, 2021 The /get items endpoint accepts query-parameter filters now.
Backend Added filter handling for the items endpoint.
Jan 13, 2021 Corruptions and incubators indexed
Backend Added corruptions and incubators.
Dec 30, 2020 Backend Added initial merge for item prices.