This changelog is curated and focuses on user-relevant updates, so it does not include every internal change.

Aug 13, 2026

3 updates

Aug 12, 2026

Gems with active skills resolve to their proper gem name again.

Backend
  • Fixed a longstanding naming issue where gems with active skills were listed under the wrong name.

Aug 9, 2026

Unique modifier rolls and their market activity are tracked now.

Backend
  • Added new experimental endpoints which track market activity for unique modifier roll combinations.

Aug 4, 2026

Currency and stash data load in one request now and the category pages share one layout.

Frontend
  • Added layout change: All exchange categories share one page layout, no need to switch between exchange and stash anymore.
  • Replaced ducats page with deepwater category.
  • Added Scrying orbs variants.
Backend
  • Added experimental /get2 endpoint.
  • Fixed: Base types have their own temporary pricing flow.
  • Added Scrying orbs variants.

Aug 2, 2026

Prices now come from a new algorithm.

Backend
  • Rework: pricing for corruptions, currency, perfect rolls, and items.
  • Removed the old pricing system.

Aug 1, 2026

Times on detail and exchange pages now use your local timezone.

Frontend
  • Added: Detail and exchange pages show times in your local timezone instead of a fixed format.

Jul 31, 2026

Indexing and account lookups got faster.

Backend
  • Account lookups are better cached now.
  • Listing tracking improved to prepare rework.

Jul 26, 2026

Refreshed uniques, base types, and items for 3.29.

Backend
  • Refreshed data for 3.29, including new uniques and variant updates.
  • Fixed the Bound by Destiny name.

Jul 24, 2026

Jul 23, 2026

API updates are faster and pricing has a new experimental algorithm.

Backend
  • Improved API update interval.
  • Added new pricing algorithm: better price checks, clearer context per item, and stale listings are cleared faster.
  • Exchange pricing: preparing a combined endpoint.
  • Fixed the Ralakesh unique resolving.

Jul 9, 2026

May 15, 2026

Pricing handles sparse listings better, new transfigured-gem variants.

Backend
  • Pricing improved for small sample sizes.
  • Added volume to daily history.
  • Added labels to Soulcord shrine mods, and "of Trarthus" transfigured-gem variants are supported.

May 12, 2026

History shows confidence signals and corruption/gem tooling expanded.

Backend
  • Added history volume and low-confidence warnings.
  • Corruptions link to their modifier info.

May 7, 2026

May 5, 2026

May 3, 2026

Corruption matching covers more cases.

Backend
  • Corruption matching recognizes more cases.

Apr 28, 2026

New Unique items now resolve to new variants.

Backend
  • Abyssal-socket uniques (Lightpoacher, Bubonic Trail, Shroud of the Lightless) are suffixed with their socket count.
  • Expedition logbooks name their boss spawn (Medved, Vorana, Uhtred, Olroth).
  • Impossible Escape jewels append their keystone and Split Personality jewels append both rolled stats.
  • Fixed Impossible Escape and added handling for several unidentified uniques (Precursor's Emblem, Forbidden Shako, Dark Monarch, Dark Seer).

Apr 24, 2026

2 updates

Unique data refreshed, and perfect item detection handles more modifier shapes.

Backend
  • Refreshed unique data.
  • Perfect item detection supports newer dual value modifier.

Apr 23, 2026

2 updates

Modifier text was cleaned up, and new unique modifiers were added.

Backend
  • Improved and added new/ existing modifier text.

Corruption matching was reworked to catch single- and multi-line corruptions easier.

Backend
  • New corruption definitions.
  • Corruption handling lighly reworked.

Apr 21, 2026

2 updates

More uniques are split into their variants, and Foulborn mod data is refreshed.

Frontend
  • Foulborn uniques show mod grouping, and most trade links now correctly resolve.
Backend
  • Variants added for Aul's Uprising (by aura), Doryani's Delusion, Precursor's Emblem, and Combat Focus (by base type), plus unidentified detection for The Taming, Ventor's Gamble, and Megalomaniac.
  • Foulborn mod data refreshed (mod definitions and short names).

Apr 16, 2026

Search matches implicit mod text, item pages pull color from the icon, and exchange charts are simpler to use.

Frontend
  • Global search matches implicit modifier text, not just names and obvious fields.
  • Item detail views pull accent colors and highlights from the item icon.
  • Improved time switching for the exchange charts.

Apr 12, 2026

Apr 11, 2026

Apr 10, 2026

Inscribed pages rebuilt, and quick open stops forcing currency searches.

Frontend
  • Inscribed pages rebuilt with a better mobile layout.
  • Global search no longer treats every search as a currency search.
  • Added trade rates to the exchange view.

Mar 31, 2026

First implementation of a new pricing system.

Backend
  • Added a new base system to price items.

Mar 26, 2026

Charts gained daily vs hourly controls.

Frontend
  • Added chart mode for daily or hourly history.
  • Improved data loading for past leagues.

Mar 25, 2026

Gems show level, quality, and corruption.

Frontend
  • Added gem level, quality, and corruption to the detailed page.

Mar 24, 2026

New item categories added, and naming adjusted for Forbidden Tomes.

Frontend
  • Added dedicated Sanctum and tincture page.
Backend
  • Added "azmeri" and "sanctum" categories.
  • Improved Forbidden Tome naming.

Mar 21, 2026

Mar 20, 2026

Mar 17, 2026

Mar 14, 2026

New gem Supported by Level 1 X support, filtering supports more options, and confidence is clearer.

Backend
  • Gem tracking for BuiltInSupport (Supported by Level 1 X) added.
  • Added filtering option for variants.
  • Low-confidence pricing improved.

Mar 11, 2026

Mar 10, 2026

Mar 9, 2026

Added new unique items for 3.28.

Backend
  • Added new unique item data.

Mar 7, 2026

Mar 6, 2026

Mar 3, 2026

Feb 21, 2026

Charts are easier to read, especially with noisy or volatile data.

Frontend
  • Improved Chart rendering for noisy data.
  • Extreme spikes are handled better.

Feb 4, 2026

Global search ranks better, and exchange snapshots include more pair info.

Frontend
  • Improved global search ordering.
  • Added context to exchange detail.
Backend
  • Added Exchange snapshots include more currency info (price, currency, stash, created_at).

Jan 29, 2026

Forbidden Flesh/Flame variants and mutated mods.

Backend
  • Forbidden Flesh and Forbidden Flame jewels are split by the ascendancy notable they allocate.
  • Added a mutated mods system.

Dec 19, 2025

Exchange data handling improved.

Backend
  • Exchange updates improved for PoE 1 and PoE 2.
  • Currency pair validation and history support expanded.

Dec 8, 2025

Better exchange detail views, improved mobile, and better price displays.

Frontend
  • Exchange detail pages got better loading states, sticky context, and clearer rate displays.
  • Mobile nav, league selection, and game switching improved.

Nov 27, 2025

Redesigned nav for desktop and mobile, with sticky headers and faster search.

Frontend
  • Desktop search and mobile nav improved.
  • Detailed pages got sticky headers.

Nov 3, 2025

Oct 29, 2025

Currency exchange with history charts for PoE 1 and PoE 2.

Frontend
  • Currency pairs, history charts, and detailed exchange views added.

Aug 29, 2025

PoE 2 support added, with a game toggle and league selection.

Frontend
  • Switch for PoE 1 and PoE 2.
  • PoE 2 exchange and detailed views added in beta state.

Aug 26, 2025

Easier navigation, and better item coverage and history fixes.

Frontend
  • Docs refreshed.
  • Upgraded the metadata line per item in the global search.
Backend
  • Fixed old history price edge cases.
  • Following unidentified unique jewels are now detected: Grand Spectrum, Forbidden Flesh/Flame, all five Timeless Jewels, Split Personality, Thread of Hope, The Adorned, Impossible Escape, and The Balance of Terror.
  • Added Voices variants with passives count.

Aug 2, 2025

Detail pages rebuilt around better API loading and placeholders

Frontend
  • Detail pages got skeleton loading and streaming behavior.
  • Added tabs for History, corruptions etc.

Jun 18, 2025

Mar 21, 2025

Better explanations for item stats and price info.

Frontend
  • Tooltips added for pricing metrics and item attributes.
  • Trade buttons and chart interactions improved.

Sep 9, 2024

PlayStation leagues are selectable, the mobile picker improved, and several uniques got missing variants.

Frontend
  • Added a platform toggle for PlayStation leagues.
  • Cleaned up the mobile league selector and a few chart edge cases (empty/sparse data).
Backend
  • Sony platform leagues added.
  • Added Light of Meaning variants, and inscribed items expose a divine price.

Aug 23, 2024

Aug 16, 2024

Slow pages cleaned up, duplicate inscribed items fixed, and conversion data more complete.

Frontend
  • The inscribed page is better for mobile and shows divine prices.
Backend
  • Optimized Ultimatum data loading.
  • Fixed duplicated and (...sadly) quadruplicated inscribed items.

Jul 26, 2024

May 3, 2024

Logbooks added, with better price displays.

Frontend
  • Detail pages show min and max values with divine conversion.
Backend
  • Added logbook support.
  • Improved metadata for items to include e.g. item levels.

Apr 26, 2024

Alva temples Feature

Temple rooms added.

Backend
  • Temple rooms added.

Apr 12, 2024

Fixed an old issue that inflated some stackable item prices.

Backend
  • Currency calculations handles a few quantity casees more accurately now.
  • Problem cases like lifeforce pricing resolve to (hopefully) realistic values now.

Apr 7, 2024

Necropolis Feature

Support for 3.24.

Frontend
  • Necropolis items and Allflames added.
  • Removed incorrect foil-only maps.
Backend
  • Added Necropolis support.
  • Added guardian maps and forbidden tomes.

Jan 26, 2024

Heist league Feature

Heist items support, including blueprints added.

Frontend
  • Added Heist page and related layout updates.
Backend
  • Added Heist items and blueprints.
  • Unidentified Sublime Vision jewels added.

Dec 29, 2023

Improved detail view with trade links, better prices, SEO, and mobile improvements.

Frontend
  • Detail pages show both chaos and divine pricing.
  • Added sitemaps, SEO work, and trade links.

Dec 19, 2023

Inscribed Ultimatums are priced and new unique variants.

Backend
  • Inscribed Ultimatums added.
  • Impossible Escape variants added.
  • Retired old enchant pricing, since enchants no longer exist post 3.23 (rip).

Dec 18, 2023

Rewritten to lower server costs, improve maintainability, and power a more capable site.

Frontend
  • Redesigned frontend with better mobile and a new landing page.
Backend
  • Backend rewritten to run on much smaller infrastructure.

Dec 16, 2023

Dec 5, 2023

Dec 4, 2023

Combined item data expanded, so searches include more useful matches.

Backend
  • Divination card reward data added to combined item responses.
  • Improved duplicate handling and item coverage.

Nov 18, 2023

Pricing improved for low-confidence cases and a few special item types.

Backend
  • Low-confidence handling is better for stale or unclear data.
  • Perfect-item and historical pricing improved.

Nov 14, 2023

Mobile improvement: sidebar, global search, and better responsive tables.

Frontend
  • Added mobile layout, mobile search, and sidebar nav.

Nov 9, 2023

Item tables, sorting, filters, detail charts, and league selection added.

Frontend
  • Core item list pages, sorting, and filters added.
  • Detail pages, charts, and league browsing added.

Oct 30, 2023

Oct 27, 2023

Jul 28, 2023

Rebuilt the data layer.

Backend
  • Moved everything to the new model.

Jul 11, 2023

Apr 14, 2023

Nov 11, 2022

Catalysts added.

Backend
  • Catalysts added as a currency type.

Aug 10, 2022

Jul 14, 2022

Added sextant category, removed outdated prophecy content.

Frontend
  • Removed the old Prophecy page.
  • Added a Sextants page.
Backend
  • Sextants added.
  • Added Watcher's Eye support.

Jul 13, 2021

Apr 20, 2021

Added Inscribed item pricing and API support.

Backend
  • Added inscribed item pricing.
  • Improved reward and sacrifice handling.

Jan 31, 2021

Maven invitations added, with related filter and grouping fixes.

Backend
  • Invitations added.
  • Fixed group/type handling for invitations and incubators.
  • Item-link filtering improved.

Jan 30, 2021

The /get items endpoint accepts query-parameter filters now.

Backend
  • Added filter handling for the items endpoint.

Jan 13, 2021

Dec 30, 2020